About Me
First-year M.Tech Integrated Software Engineering student at VIT Vellore, building full-stack apps and browser games with AI-assisted tools like Antigravity IDE and Claude — while owning every product decision and core feature myself. My work spans a live exam-proctoring platform used by real teachers, computer-vision games, and a news startup currently in development.
Builder Mindset
Focusing on creating working, functional applications that solve real-world problems.
Product Thinking
Owning features, design directions, and user experience flow from inception to release.
Modern Tooling
Leveraging advanced AI assistance to accelerate development cycles while maintaining architectural integrity.
My Skills
Languages & Frameworks
Backend & Database
Styling
Tools
Specialized
Featured Projects
QuizEdge
Real-time exam platform with live proctoring
A full exam-management platform built for schools — admins create schools and teachers, teachers create/import students via SmartImport, and exams run with live proctoring (webcam monitoring, tab-switch/clock-tampering detection) over Supabase real-time channels.
Gesture Arena
Computer-vision gesture game, no controller needed
A browser-based gesture-recognition game using MediaPipe hand tracking — play stone/paper/pencil/scissors using just your webcam and hand gestures, with a custom rules matrix and a completely client-side detection pipeline.
Fruit Smash
Webcam-controlled fruit-slicing arcade game
A Fruit Ninja-style canvas game playable with either mouse/touch or webcam hand-tracking (MediaPipe), with procedural sound synthesis and physics-based fruit motion — no game engine, built on vanilla JS + HTML5 Canvas.
Utilix News
A news utility platform, currently building
A news-focused product currently in active development. More details coming soon as the project nears launch.
Get in Touch
Have a project in mind, want to collaborate, or just say hello? Feel free to reach out!
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